Version 0.5


Version 0.5 has been added to Itch. This version includes touch-based events, which are obviously essential. Care has been taken to prevent touch-based events from causing infinite loops. 

Currently in the Pipeline

These changes are currently in development, and will (hopefully) be included in the framework shortly:

  • Conditional events and objects. 
  • Rooms that are smaller than your screen size should be centered on your screen.
  • Movement options on a tile should be calculated using the same order as is used for rendering, and should be disabled by default (currently, you can walk across empty tiles)
  • There is a bug where interacting with an object that causes a dialogue makes the PC's last movement repeat.
  • Movement layers (special layer type that doesn't visually render, but allows you to override movement rules of lower layers)
  • Controls should be put in a separate handler class, to allow for easier expansion, and allow for controls to be overridden by events.

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