Version 0.6.3


A small update to Sprite Collections, allowing them to be assigned to global variables through use of the new ref_name keyword. Through this, you can then use this keyword to give commands to sprite collections in labels, such as changing their animation. The new test room has been updated to demonstrate one example of how to use this new option, once again making use of an animated asset from Sevahrik.

Files

pink_engine-0.6.3-pc.zip 30 MB
Jun 16, 2020

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