Version 0.9.1.2
Pink Engine » Devlog
A small but handy update, enabling animated tiles on object layers. Not much else to remark really.
I've got a couple of new features in the pipeline, and am not sure in which order I'll tackle them. These include: parallel processes (code that runs in parallel to your game, without needing the interruption of an event), additional map display options (including not having your map occupy the entirety of the game screen, or giving your map a foreground or background), a layer-level optional property, map-level properties, some new features for the autotile translator and sprite collection editor, and a cutscene tutorial.
Files
pink_engine-0.9.1.2-pc.zip 31 MB
Nov 05, 2020
pink_engine-0.9.1.2-pc-empty.zip 39 kB
Nov 05, 2020
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Pink Engine
A framework for using Tiled-created orthogonal maps in Ren'py.
Status | In development |
Category | Tool |
Author | pink productions |
Tags | framework, Ren'Py |
More posts
- Version 0.20.0Jul 16, 2024
- Version 0.19.0Dec 13, 2023
- Version 0.18.0Aug 02, 2023
- Version 0.17.0Apr 23, 2023
- Version 0.16.1Feb 01, 2023
- Version 0.16.0Jan 01, 2023
- Version 0.15.2Nov 02, 2022
- Version 0.15.1Sep 18, 2022
- Version 0.15.0Aug 29, 2022
- Version 0.14.0May 24, 2022
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